3#include "mc/_HeaderOutputPredefine.h"
7namespace Bedrock::Profiler::details {
struct Category; }
14MCNAPI ::Bedrock::Profiler::details::Category
const& ACTOR_RENDER_SYSTEM();
17MCNAPI ::Bedrock::Profiler::details::Category
const& ACTOR_SYSTEM();
20MCNAPI ::Bedrock::Profiler::details::Category
const& BASELINE();
23MCNAPI ::Bedrock::Profiler::details::Category
const& BASELINE_CREATOR();
26MCNAPI ::Bedrock::Profiler::details::Category
const& BASELINE_RESOURCELOAD();
28MCNAPI ::Bedrock::Profiler::details::Category
const& BURST();
30MCNAPI ::Bedrock::Profiler::details::Category
const& JSON_UI_SYSTEM();
32MCNAPI ::Bedrock::Profiler::details::Category
const& LEVEL_RENDERER();
35MCNAPI ::Bedrock::Profiler::details::Category
const& MAIN_APP();
38MCNAPI ::Bedrock::Profiler::details::Category
const& MAIN_LOOP();
40MCNAPI ::Bedrock::Profiler::details::Category
const& MULTIPLAYER_LEVEL();
43MCNAPI ::Bedrock::Profiler::details::Category
const& NETWORK_SYSTEM();
46MCNAPI ::Bedrock::Profiler::details::Category
const& ORCHESTRATOR();
49MCNAPI ::Bedrock::Profiler::details::Category
const& SCHEDULER();
52MCNAPI ::Bedrock::Profiler::details::Category
const& UISCENE();