LeviLamina
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ProfCat.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated forward declare list
6// clang-format off
7namespace Bedrock::Profiler::details { struct Category; }
8// clang-format on
9
10namespace ProfCat {
11// static variables
12// NOLINTBEGIN
13#ifdef LL_PLAT_C
14MCNAPI ::Bedrock::Profiler::details::Category const& ACTOR_RENDER_SYSTEM();
15#endif
16
17MCNAPI ::Bedrock::Profiler::details::Category const& ACTOR_SYSTEM();
18
19#ifdef LL_PLAT_C
20MCNAPI ::Bedrock::Profiler::details::Category const& BASELINE();
21#endif
22
23MCNAPI ::Bedrock::Profiler::details::Category const& BASELINE_CREATOR();
24
25#ifdef LL_PLAT_C
26MCNAPI ::Bedrock::Profiler::details::Category const& BASELINE_RESOURCELOAD();
27
28MCNAPI ::Bedrock::Profiler::details::Category const& BURST();
29
30MCNAPI ::Bedrock::Profiler::details::Category const& JSON_UI_SYSTEM();
31
32MCNAPI ::Bedrock::Profiler::details::Category const& LEVEL_RENDERER();
33#endif
34
35MCNAPI ::Bedrock::Profiler::details::Category const& MAIN_APP();
36
37#ifdef LL_PLAT_C
38MCNAPI ::Bedrock::Profiler::details::Category const& MAIN_LOOP();
39
40MCNAPI ::Bedrock::Profiler::details::Category const& MULTIPLAYER_LEVEL();
41#endif
42
43MCNAPI ::Bedrock::Profiler::details::Category const& NETWORK_SYSTEM();
44
45#ifdef LL_PLAT_C
46MCNAPI ::Bedrock::Profiler::details::Category const& ORCHESTRATOR();
47#endif
48
49MCNAPI ::Bedrock::Profiler::details::Category const& SCHEDULER();
50
51#ifdef LL_PLAT_C
52MCNAPI ::Bedrock::Profiler::details::Category const& UISCENE();
53#endif
54// NOLINTEND
55
56} // namespace ProfCat