LeviLamina
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LootEnchant.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/item/enchanting/Enchant.h"
7
8class LootEnchant : public ::Enchant {
9public:
10 // virtual functions
11 // NOLINTBEGIN
12 // vIndex: 2
13 virtual int getMinCost(int level) const /*override*/;
14
15 // vIndex: 3
16 virtual int getMaxCost(int level) const /*override*/;
17
18 // vIndex: 5
19 virtual int getMaxLevel() const /*override*/;
20
21 // vIndex: 0
22 virtual ~LootEnchant() /*override*/ = default;
23 // NOLINTEND
24
25public:
26 // virtual function thunks
27 // NOLINTBEGIN
28 MCFOLD int $getMinCost(int level) const;
29
30 MCFOLD int $getMaxCost(int level) const;
31
32 MCFOLD int $getMaxLevel() const;
33 // NOLINTEND
34
35public:
36 // vftables
37 // NOLINTBEGIN
38 MCNAPI static void** $vftable();
39 // NOLINTEND
40};
Definition Enchant.h:16
Definition LootEnchant.h:8
static MCAPI void ** $vftable()