3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/core/utility/NonOwnerPointer.h"
7#include "mc/deps/scripting/lifetime_registry/StrongTypedObjectHandle.h"
12namespace ScriptModuleMinecraft {
class ScriptBiomeType; }
13namespace Scripting {
class WeakLifetimeScope; }
14namespace Scripting {
struct ClassBinding; }
17namespace ScriptModuleMinecraft {
40 MCNAPI ::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptBiomeType>>
43 MCNAPI ::std::vector<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptBiomeType>>
Definition NonOwnerPointer.h:9
Definition BiomeRegistry.h:31
Definition ScriptBiomeTypes.h:19
static MCAPI ::Scripting::ClassBinding bind(::Bedrock::NonOwnerPointer<::BiomeRegistry > biomeRegistry)
MCAPI::ScriptModuleMinecraft::ScriptBiomeTypes & operator=(::ScriptModuleMinecraft::ScriptBiomeTypes &&)
MCAPI ::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptBiomeType > > get(::std::string const &biomeName, ::Scripting::WeakLifetimeScope &scope)
MCAPI ScriptBiomeTypes(::Bedrock::NonOwnerPointer<::BiomeRegistry > registry)
MCAPI ::std::vector<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptBiomeType > > getAllBiomeTypes(::Scripting::WeakLifetimeScope &scope)
MCAPI void * $ctor(::Bedrock::NonOwnerPointer<::BiomeRegistry > registry)
MCAPI void _generateAllBiomeTypeHandles(::Scripting::WeakLifetimeScope &scope)
Definition WeakLifetimeScope.h:12