12 ::ll::TypedStorage<8, 32, ::std::string> mTrimmedArmorName;
13 ::ll::TypedStorage<8, 56, ::ResourceLocation> mArmorTextureLocation;
14 ::ll::TypedStorage<8, 56, ::ResourceLocation> mTrimTextureLocation;
15 ::ll::TypedStorage<8, 56, ::ResourceLocation> mTrimmedArmorLocation;
16 ::ll::TypedStorage<8, 56, ::ResourceLocation> mTrimKeyPaletteLocation;
17 ::ll::TypedStorage<8, 56, ::ResourceLocation> mTrimValuePaletteLocation;
18 ::ll::TypedStorage<1, 1, bool> mIsLeatherArmor;
19 ::ll::TypedStorage<1, 1, bool> mIsValid;
25 MCAPI static ::std::string buildTrimmedArmorName(::std::string
const& trimMaterial, ::std::string
const& armorName);