LeviLamina
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DefinitionPropertyNames.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/client/gui/ControlPropertyNames.h"
7
8namespace UI::Resources {
9
11public:
12 // member variables
13 // NOLINTBEGIN
14 ::ll::TypedStorage<8, 32, ::std::string const> defName;
15 ::ll::TypedStorage<8, 32, ::std::string const> defNamespace;
16 ::ll::TypedStorage<8, 24, ::std::vector<::std::string> const> defTextures;
17 ::ll::TypedStorage<8, 24, ::std::vector<::std::string> const> defProperties;
18 ::ll::TypedStorage<8, 48, ::UI::Resources::ControlPropertyNames> defControls;
19 // NOLINTEND
20
21public:
22 // prevent constructor by default
23 DefinitionPropertyNames& operator=(DefinitionPropertyNames const&);
24 DefinitionPropertyNames();
25
26public:
27 // member functions
28 // NOLINTBEGIN
29 MCAPI DefinitionPropertyNames(::UI::Resources::DefinitionPropertyNames const&);
30
31 MCAPI ~DefinitionPropertyNames();
32 // NOLINTEND
33
34public:
35 // constructor thunks
36 // NOLINTBEGIN
37 MCAPI void* $ctor(::UI::Resources::DefinitionPropertyNames const&);
38 // NOLINTEND
39
40public:
41 // destructor thunk
42 // NOLINTBEGIN
43 MCAPI void $dtor();
44 // NOLINTEND
45};
46
47} // namespace UI::Resources
Definition DefinitionPropertyNames.h:7