LeviLamina
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ActorAddEffectEvent.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/deps/ecs/WeakEntityRef.h"
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#include "mc/world/effect/MobEffectInstance.h"
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struct
ActorAddEffectEvent
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::TypedStorage<8, 24, ::WeakEntityRef> mEntity;
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::ll::TypedStorage<8, 136, ::MobEffectInstance> mMobEffect;
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// NOLINTEND
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public
:
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// member functions
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// NOLINTBEGIN
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MCAPI
~ActorAddEffectEvent
();
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// NOLINTEND
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public
:
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// destructor thunk
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// NOLINTBEGIN
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MCFOLD
void
$dtor();
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// NOLINTEND
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};
ActorAddEffectEvent
Definition
ActorAddEffectEvent.h:9
src
mc
world
events
ActorAddEffectEvent.h
Generated on Wed Aug 27 2025 11:40:26 for LeviLamina by
1.12.0