15class PlayerTelemetry {
48 PlayerTelemetry& operator=(PlayerTelemetry
const&);
57 MCNAPI
void ItemAcquired(::std::string
const& itemName, ::std::string
const& acquisitionMethod,
int itemCount);
59 MCNAPI
void ItemEquipped(::std::string
const& itemName,
int slot,
int enchantCount);
62 MCNAPI
void ItemUsed(::std::string
const& itemName, ::std::string
const& useMethod);
65 MCNAPI
void MobInteracted(
66 ::std::string InteractedEntity,
69 ::std::string interactionType,
70 int interactedEntityVariant,
71 uchar interactedEntityColor,
72 ::std::string playerMainHand,
74 ::std::map<::std::string, ::std::string>
const& mobProps
87 ::std::string
const& vehicleName,
89 ::std::map<::std::string, ::std::string>
const& mobProps,
94 ::std::string
const& vehicleName,
96 ::std::map<::std::string, ::std::string>
const& mobProps,
98 double timeOnMountSeconds,
99 double distanceTravelled
MCAPI void VehicleExited(::std::string const &vehicleName, int vehicleVariant, ::std::map<::std::string, ::std::string > const &mobProps, int passengerCount, double timeOnMountSeconds, double distanceTravelled)