LeviLamina
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NBStairsRoom Member List

This is the complete list of members for NBStairsRoom, including all inherited members.

$addChildren(::StructurePiece &startPiece, ::std::vector<::std::unique_ptr<::StructurePiece > > &pieces, ::Random &random)NBStairsRoom
$addHardcodedSpawnAreas(::LevelChunk &chunk) constNetherFortressPiece
$canBeReplaced(::BlockSource &, int const, int const, int const, ::BoundingBox const &) (defined in StructurePiece)StructurePiece
$dtor()NetherFortressPiece
$generateBox(::BlockSource &region, ::BoundingBox const &chunkBB, int x0, int y0, int z0, int x1, int y1, int z1, ::Block const &edgeBlock, ::Block const &fillBlock, bool skipAir) (defined in StructurePiece)StructurePiece
$getType() constNBStairsRoom
$getWorldX(int x, int z) (defined in StructurePiece)StructurePiece
$getWorldZ(int x, int z) (defined in StructurePiece)StructurePiece
$isInInvalidLocation(::BlockSource &region, ::BoundingBox const &chunkBB) (defined in StructurePiece)StructurePiece
$moveBoundingBox(int dx, int dy, int dz) (defined in StructurePiece)StructurePiece
$placeBlock(::BlockSource &region, ::Block const &block, int x, int y, int z, ::BoundingBox const &chunkBB) (defined in StructurePiece)StructurePiece
$postProcess(::BlockSource &region, ::Random &random, ::BoundingBox const &chunkBB)NBStairsRoom
$postProcessMobsAt(::BlockSource &region, ::Random &random, ::BoundingBox const &chunkBB) (defined in StructurePiece)StructurePiece
$vftable()NBStairsRoomstatic
addChildren(::StructurePiece &startPiece, ::std::vector<::std::unique_ptr<::StructurePiece > > &pieces, ::Random &random) (defined in NBStairsRoom)NBStairsRoomvirtual
addHardcodedSpawnAreas(::LevelChunk &chunk) const (defined in NetherFortressPiece)NetherFortressPiecevirtual
addTerrainAdjustmentToken(::std::shared_ptr< bool > token) (defined in StructurePiece)StructurePiece
canBeReplaced(::BlockSource &, int const, int const, int const, ::BoundingBox const &) (defined in StructurePiece)StructurePiecevirtual
createPiece(::std::vector<::std::unique_ptr<::StructurePiece > > &pieces, ::Random &random, int footX, int footY, int footZ, int direction, int genDepth)NBStairsRoomstatic
findAndCreateBridgePieceFactory(::std::string const &pieceClass, ::std::vector<::std::unique_ptr<::StructurePiece > > &pieces, ::Random &random, int footX, int footY, int footZ, int direction, int depth)NetherFortressPiece
generateAndAddPiece(::NBStartPiece &startPiece, ::std::vector<::std::unique_ptr<::StructurePiece > > &pieces, ::Random &random, int footX, int footY, int footZ, int direction, int depth, bool isCastle)NetherFortressPiece
generateBox(::BlockSource &region, ::BoundingBox const &chunkBB, int x0, int y0, int z0, int x1, int y1, int z1, ::Block const &edgeBlock, ::Block const &fillBlock, bool skipAir) (defined in StructurePiece)StructurePiecevirtual
generateBox(::BlockSource &region, ::BoundingBox const &chunkBB, int x0, int y0, int z0, int x1, int y1, int z1, bool skipAir, ::Random &random, ::BlockSelector const &selector) (defined in StructurePiece)StructurePiece
generateChildForward(::NBStartPiece &startPiece, ::std::vector<::std::unique_ptr<::StructurePiece > > &pieces, ::Random &random, int xOff, int yOff, bool isCastle)NetherFortressPiece
generateChildLeft(::NBStartPiece &startPiece, ::std::vector<::std::unique_ptr<::StructurePiece > > &pieces, ::Random &random, int yOff, int zOff, bool isCastle)NetherFortressPiece
generateChildRight(::NBStartPiece &startPiece, ::std::vector<::std::unique_ptr<::StructurePiece > > &pieces, ::Random &random, int yOff, int zOff, bool isCastle)NetherFortressPiece
generateMaybeBox(::BlockSource &region, ::BoundingBox const &chunkBB, ::Random &random, float probability, int x0, int y0, int z0, int x1, int y1, int z1, ::Block const &edgeBlock, ::Block const &fillBlock, bool skipAir, bool excludeSky) (defined in StructurePiece)StructurePiece
generatePiece(::NBStartPiece &startPiece, ::std::vector<::PieceWeight > &currentPieces, ::std::vector<::std::unique_ptr<::StructurePiece > > &pieces, ::Random &random, int footX, int footY, int footZ, int direction, int depth)NetherFortressPiece
getBlock(::BlockSource &region, int x, int y, int z, ::BoundingBox const &chunkBB) (defined in StructurePiece)StructurePiece
getOrientationData(::Block const *block, ushort data) (defined in StructurePiece)StructurePiece
getType() const (defined in NBStairsRoom)NBStairsRoom
getWorldX(int x, int z) (defined in StructurePiece)StructurePiecevirtual
getWorldY(int y) (defined in StructurePiece)StructurePiece
getWorldZ(int x, int z) (defined in StructurePiece)StructurePiecevirtual
isAboveGround(int x0, int y1, int z, ::BlockSource &region) (defined in StructurePiece)StructurePiece
isInInvalidLocation(::BlockSource &region, ::BoundingBox const &chunkBB) (defined in StructurePiece)StructurePiecevirtual
mBoundingBox (defined in StructurePiece)StructurePiece
mGenDepth (defined in StructurePiece)StructurePiece
mOrientation (defined in StructurePiece)StructurePiece
moveBoundingBox(int dx, int dy, int dz) (defined in StructurePiece)StructurePiecevirtual
mTerrainAdjustmentToken (defined in StructurePiece)StructurePiece
mUnk236a8b (defined in NetherFortressPiece)NetherFortressPiece
NetherFortressPiece(NetherFortressPiece const &) (defined in NetherFortressPiece)NetherFortressPiece
NetherFortressPiece() (defined in NetherFortressPiece)NetherFortressPiece
operator=(NetherFortressPiece const &) (defined in NetherFortressPiece)NetherFortressPiece
placeBlock(::BlockSource &region, ::Block const &block, int x, int y, int z, ::BoundingBox const &chunkBB) (defined in StructurePiece)StructurePiecevirtual
postProcess(::BlockSource &region, ::Random &random, ::BoundingBox const &chunkBB) (defined in NBStairsRoom)NBStairsRoomvirtual
postProcessMobsAt(::BlockSource &region, ::Random &random, ::BoundingBox const &chunkBB) (defined in StructurePiece)StructurePiecevirtual
~NBStairsRoom()=default (defined in NBStairsRoom)NBStairsRoomvirtual
~NetherFortressPiece() (defined in NetherFortressPiece)NetherFortressPiecevirtual
~StructurePiece() (defined in StructurePiece)StructurePiecevirtual