16class PlayerUIContainerModelBase :
public ::ContainerModel {
20 ::ll::TypedStorage<8, 8, ::Player&> mPlayer;
25 PlayerUIContainerModelBase& operator=(PlayerUIContainerModelBase
const&);
26 PlayerUIContainerModelBase(PlayerUIContainerModelBase
const&);
27 PlayerUIContainerModelBase();
32 virtual ~PlayerUIContainerModelBase() ;
34 virtual void postInit() ;
36 virtual void releaseResources() ;
38 virtual void containerContentChanged(
int slot) ;
40 virtual bool isValid() ;
42 virtual ::ContainerWeakRef getContainerWeakRef()
const ;
44 virtual int _getContainerOffset()
const ;
48 virtual ::Container* _getContainer()
const ;
54 MCAPI
void _refreshSlot(
bool initial,
int modelSlot);
66 MCAPI
void $postInit();
68 MCAPI
void $releaseResources();
70 MCAPI
void $containerContentChanged(
int slot);
72 MCFOLD
bool $isValid();
74 MCAPI ::ContainerWeakRef $getContainerWeakRef()
const;
76 MCFOLD
int $_getContainerOffset()
const;
80 MCAPI ::Container* $_getContainer()
const;
88 MCAPI
static void** $vftable();