LeviLamina
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RelativeFloat.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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class
RelativeFloat {
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public
:
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// member variables
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// NOLINTBEGIN
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float
mOffset;
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bool
mRelative;
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// NOLINTEND
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public
:
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// member functions
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// NOLINTBEGIN
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MCAPI RelativeFloat();
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MCAPI RelativeFloat(
float
offset,
bool
relative);
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MCAPI
float
getValue(
float
base)
const
;
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MCFOLD
bool
isRelative()
const
;
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// NOLINTEND
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public
:
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// constructor thunks
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// NOLINTBEGIN
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MCFOLD
void
* $ctor();
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MCAPI
void
* $ctor(
float
offset,
bool
relative);
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// NOLINTEND
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};
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// clang-format off
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template
<>
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MCAPI ::ll::type_id_ref Bedrock::typeid_storage_impl<class CommandRegistry, ::RelativeFloat>();
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// clang-format on
src
mc
server
commands
RelativeFloat.h
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