LeviLamina
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ApplyKnockbackRulesPreset.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/actor/ActorFilterGroup.h"
7
9public:
10 // member variables
11 // NOLINTBEGIN
12 ::ll::TypedStorage<8, 64, ::ActorFilterGroup> mFilter;
13 ::ll::TypedStorage<4, 4, float> mHorizontalPower;
14 ::ll::TypedStorage<4, 4, float> mVerticalPower;
15 ::ll::TypedStorage<4, 4, float> mVerticalVelocityCap;
16 ::ll::TypedStorage<1, 1, bool> mCheckIfTargetIsImmersedInWater;
17 ::ll::TypedStorage<4, 4, float> mScalePreviousVelocity;
18 ::ll::TypedStorage<4, 4, float> mHorizontalAngleScale;
19 ::ll::TypedStorage<4, 4, float> mVerticalHitAngleScale;
20 ::ll::TypedStorage<4, 4, float> mVerticalPositionAngleScale;
21 ::ll::TypedStorage<1, 1, bool> mScaleWithDamage;
22 // NOLINTEND
23};
Definition ApplyKnockbackRulesPreset.h:8