LeviLamina
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TouchEvent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core/math/Vec2.h"
7
8namespace OreUI {
9
10struct TouchEvent {
11public:
12 // member variables
13 // NOLINTBEGIN
14 ::ll::TypedStorage<4, 4, int> mId;
15 ::ll::TypedStorage<4, 8, ::Vec2> mPosition;
16 ::ll::TypedStorage<1, 1, bool> mIsPressed;
17 ::ll::TypedStorage<1, 1, bool> mIsPointerDown;
18 // NOLINTEND
19};
20
21} // namespace OreUI
Definition TouchEvent.h:7