LeviLamina
Loading...
Searching...
No Matches
BufferD3D12.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5namespace bgfx::d3d12 {
6
7struct BufferD3D12 {
8public:
9 // BufferD3D12 inner types define
10 enum class Usage : int {};
11};
12
13} // namespace bgfx::d3d12
Definition BufferD3D12.h:7