LeviLamina
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CollectionSpecification.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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namespace
AgentComponents {
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enum class
CollectionSpecification : uchar {
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SpecificItem = 0,
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AllItems = 1,
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None = 2,
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};
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}
src
mc
world
actor
agent
agent_components
CollectionSpecification.h
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