LeviLamina
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CollectionSpecification.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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namespace
AgentComponents {
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enum class
CollectionSpecification : uchar {
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SpecificItem = 0,
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AllItems = 1,
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None = 2,
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};
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}
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// clang-format off
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template
<>
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MCAPI ::ll::type_id_ref Bedrock::typeid_storage_impl<class CommandRegistry, ::AgentComponents::CollectionSpecification>();
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// clang-format on
src
mc
world
actor
agent
agent_components
CollectionSpecification.h
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