LeviLamina
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HudElement.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5enum class HudElement : int {
6 PaperDoll = 0,
7 Armor = 1,
8 ToolTips = 2,
9 TouchControls = 3,
10 Crosshair = 4,
11 HotBar = 5,
12 Health = 6,
13 ProgressBar = 7,
14 Hunger = 8,
15 AirBubbles = 9,
16 HorseHealth = 10,
17 StatusEffects = 11,
18 ItemText = 12,
19 Count = 13,
20};