LeviLamina
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HudElement.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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enum class
HudElement :
int
{
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PaperDoll = 0,
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Armor = 1,
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ToolTips = 2,
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TouchControls = 3,
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Crosshair = 4,
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HotBar = 5,
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Health = 6,
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ProgressBar = 7,
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Hunger = 8,
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AirBubbles = 9,
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HorseHealth = 10,
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StatusEffects = 11,
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ItemText = 12,
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Count = 13,
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};
src
mc
util
HudElement.h
Generated on Sat Apr 26 2025 05:55:59 for LeviLamina by
1.12.0