LeviLamina
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Encoder.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated forward declare list
6// clang-format off
7namespace bgfx { struct TextureHandle; }
8// clang-format on
9
10namespace bgfx {
11
12struct Encoder {
13public:
14 // member functions
15 // NOLINTBEGIN
16 MCAPI void blit(
17 ushort _id,
18 ::bgfx::TextureHandle _dst,
19 uchar _dstMip,
20 ushort _dstX,
21 ushort _dstY,
22 ushort _dstZ,
23 ::bgfx::TextureHandle _src,
24 uchar _srcMip,
25 ushort _srcX,
26 ushort _srcY,
27 ushort _srcZ,
28 ushort _width,
29 ushort _height,
30 ushort _depth
31 );
32
33 MCAPI ushort setScissor(ushort _x, ushort _y, ushort _width, ushort _height);
34 // NOLINTEND
35};
36
37} // namespace bgfx
Definition Encoder.h:7
Definition TextureHandle.h:7