LeviLamina
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BodyControl.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/actor/ai/control/Control.h"
7
8// auto generated forward declare list
9// clang-format off
10class Mob;
11// clang-format on
12
13class BodyControl : public ::Control {
14public:
15 // member variables
16 // NOLINTBEGIN
17 ::ll::TypedStorage<4, 4, int> mTimeStill;
18 ::ll::TypedStorage<4, 4, float> mLastHeadY;
19 // NOLINTEND
20
21public:
22 // virtual functions
23 // NOLINTBEGIN
24 // vIndex: 0
25 virtual ~BodyControl() /*override*/ = default;
26
27 // vIndex: 1
28 virtual void clientTick(::Mob& mob);
29 // NOLINTEND
30
31public:
32 // destructor thunk
33 // NOLINTBEGIN
34
35 // NOLINTEND
36
37public:
38 // virtual function thunks
39 // NOLINTBEGIN
40 MCAPI void $clientTick(::Mob& mob);
41 // NOLINTEND
42
43public:
44 // vftables
45 // NOLINTBEGIN
46 MCAPI static void** $vftable();
47 // NOLINTEND
48};
Definition BodyControl.h:13
Definition Control.h:5
Definition Mob.h:47