LeviLamina
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GameTestBatch.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated forward declare list
6// clang-format off
7namespace gametest { class BaseGameTestFunction; }
8// clang-format on
9
10namespace gametest {
11
13public:
14 // GameTestBatch inner types define
15 using BeforeGameTestBatchFunction = ::std::function<void()>;
16
17public:
18 // member variables
19 // NOLINTBEGIN
20 ::ll::TypedStorage<8, 64, ::std::function<void()>> mBeforeBatchFunction;
21 ::ll::TypedStorage<8, 32, ::std::string const> mName;
22 ::ll::TypedStorage<8, 24, ::std::vector<::std::shared_ptr<::gametest::BaseGameTestFunction>>> mTestFunctions;
23 // NOLINTEND
24
25public:
26 // member functions
27 // NOLINTBEGIN
28 MCAPI ~GameTestBatch();
29 // NOLINTEND
30
31public:
32 // destructor thunk
33 // NOLINTBEGIN
34 MCAPI void $dtor();
35 // NOLINTEND
36};
37
38} // namespace gametest
Definition GameTestBatch.h:12