LeviLamina
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GameTestBatch.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated forward declare list
6// clang-format off
7namespace gametest { class BaseGameTestFunction; }
8// clang-format on
9
10namespace gametest {
11
13public:
14 // member variables
15 // NOLINTBEGIN
16 ::ll::TypedStorage<8, 64, ::std::function<void()>> mBeforeBatchFunction;
17 ::ll::TypedStorage<8, 64, ::std::function<void()>> mAfterBatchFunction;
18 ::ll::TypedStorage<8, 32, ::std::string const> mName;
19 ::ll::TypedStorage<8, 24, ::std::vector<::std::shared_ptr<::gametest::BaseGameTestFunction>>> mTestFunctions;
20 // NOLINTEND
21
22public:
23 // prevent constructor by default
24 GameTestBatch& operator=(GameTestBatch const&);
27
28public:
29 // member functions
30 // NOLINTBEGIN
32
34 ::std::string name,
35 ::std::vector<::std::shared_ptr<::gametest::BaseGameTestFunction>> testFunctions,
36 ::std::function<void()> beforeBatchFunction,
37 ::std::function<void()> afterBatchFunction
38 );
39
41 // NOLINTEND
42
43public:
44 // constructor thunks
45 // NOLINTBEGIN
47
48 MCNAPI void* $ctor(
49 ::std::string name,
50 ::std::vector<::std::shared_ptr<::gametest::BaseGameTestFunction>> testFunctions,
51 ::std::function<void()> beforeBatchFunction,
52 ::std::function<void()> afterBatchFunction
53 );
54 // NOLINTEND
55
56public:
57 // destructor thunk
58 // NOLINTBEGIN
59 MCNAPI void $dtor();
60 // NOLINTEND
61};
62
63} // namespace gametest
Definition GameTestBatch.h:12
MCAPI void * $ctor(::std::string name, ::std::vector<::std::shared_ptr<::gametest::BaseGameTestFunction > > testFunctions, ::std::function< void()> beforeBatchFunction, ::std::function< void()> afterBatchFunction)
MCAPI GameTestBatch(::gametest::GameTestBatch &&)
MCAPI void * $ctor(::gametest::GameTestBatch &&)
MCAPI GameTestBatch(::std::string name, ::std::vector<::std::shared_ptr<::gametest::BaseGameTestFunction > > testFunctions, ::std::function< void()> beforeBatchFunction, ::std::function< void()> afterBatchFunction)