LeviLamina
Loading...
Searching...
No Matches
BlockRendererDescription.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core/math/Vec3.h"
7#include "mc/world/level/block/components/BlockRendererName.h"
8#include "mc/world/level/block/components/BlockTransformationComponent.h"
9
11public:
12 // member variables
13 // NOLINTBEGIN
14 ::ll::TypedStorage<1, 1, ::BlockRendererName> mName;
15 ::ll::TypedStorage<4, 12, ::Vec3> mOffset;
16 ::ll::TypedStorage<4, 24, ::BlockTransformationComponent::RotationType> mRotation;
17 ::ll::TypedStorage<4, 12, ::Vec3> mScale;
18 // NOLINTEND
19};
Definition BlockRendererDescription.h:10