LeviLamina
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BlockRendererDescription.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/deps/core/math/Vec3.h"
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#include "mc/world/level/block/components/BlockRendererName.h"
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#include "mc/world/level/block/components/BlockTransformationComponent.h"
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struct
BlockRendererDescription
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::TypedStorage<1, 1, ::BlockRendererName> mName;
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::ll::TypedStorage<4, 12, ::Vec3> mOffset;
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::ll::TypedStorage<4, 24, ::BlockTransformationComponent::RotationType> mRotation;
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::ll::TypedStorage<4, 12, ::Vec3> mScale;
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// NOLINTEND
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};
BlockRendererDescription
Definition
BlockRendererDescription.h:10
src-server
mc
world
level
block
components
BlockRendererDescription.h
Generated on Sun Oct 12 2025 06:32:27 for LeviLamina by
1.12.0