LeviLamina
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MobSuffocationDamageSystem.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/ecs/strict/EntityModifier.h"
7#include "mc/deps/ecs/strict/Include.h"
8
9// auto generated forward declare list
10// clang-format off
15// clang-format on
16
17namespace MobSuffocationDamageSystem {
18// functions
19// NOLINTBEGIN
20MCAPI void _tickApplySuffocation(
21 ::entt::type_list<::Include<::MobIsSuffocatingFlagComponent>>,
22 ::StrictEntityContext const& entity,
23 ::ActorOwnerComponent& actorOwnerComponent,
24 ::EntityModifier<::MobIsSuffocatingFlagComponent> modifier
25);
26
27MCAPI ::TickingSystemWithInfo create();
28// NOLINTEND
29
30} // namespace MobSuffocationDamageSystem
Definition ActorOwnerComponent.h:10
Definition StrictEntityContext.h:8
Definition MobIsSuffocatingFlagComponent.h:5
Definition TickingSystemWithInfo.h:13