LeviLamina
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CameraUsageComponent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/game_refs/WeakRef.h"
7
8// auto generated forward declare list
9// clang-format off
10class EntityId;
11// clang-format on
12
13namespace MinecraftCamera {
14
16public:
17 // member variables
18 // NOLINTBEGIN
19 ::ll::TypedStorage<8, 24, ::WeakRef<::EntityId const>> mActiveCamera;
20 // NOLINTEND
21};
22
23} // namespace MinecraftCamera
Definition EntityId.h:13
Definition CameraUsageComponent.h:7