LeviLamina
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MeshDataVertexFieldCounts.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5namespace mce {
6
8public:
9 // member variables
10 // NOLINTBEGIN
11 ::ll::TypedStorage<1, 1, bool> mPositions;
12 ::ll::TypedStorage<1, 1, bool> mNormals;
13 ::ll::TypedStorage<1, 1, bool> mTangents;
14 ::ll::TypedStorage<1, 1, bool> mIndices;
15 ::ll::TypedStorage<1, 1, bool> mColors;
16 ::ll::TypedStorage<1, 1, bool> mBoneId0s;
17 ::ll::TypedStorage<1, 1, bool> mTextureUVs;
18 ::ll::TypedStorage<1, 1, bool> mPBRTextureIndices;
19 ::ll::TypedStorage<1, 1, bool> mMERSs;
20 ::ll::TypedStorage<8, 8, uint64> mCount;
21 // NOLINTEND
22};
23
24} // namespace mce
Definition MeshDataVertexFieldCounts.h:7