LeviLamina
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PlayFabStatus.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5namespace Social {
6
7enum class PlayFabStatus : int {
8 Success = 0,
9 Fail = 1,
10 DuplicateEmail = 2,
11 DuplicateUsername = 3,
12 InvalidEmail = 4,
13 InvalidUsername = 5,
14 InvalidPassword = 6,
15 AccountAlreadyLinkedToAPlayFabAccount = 7,
16 InvalidEmailOrPassword = 8,
17 PlayFabAccountAlreadyLinkedToThisAccountType = 9,
18 ProfileVersionMismatch = 10,
19 AccountNotLinked = 11,
20 CustomIdNotLinked = 12,
21 APIClientRequestRateLimitExceeded = 13,
22 APIConcurrentRequestLimitExceeded = 14,
23 ConcurrentEditError = 15,
24 DataUpdateRateExceeded = 16,
25 DownstreamServiceUnavailable = 17,
26 OverLimit = 18,
27 ServiceUnavailable = 19,
28 ConnectionTimeout = 20,
29 ConnectionRefused = 21,
30 SocketError = 22,
31 SignedRequestNotAllowed = 23,
32 GettingXboxLiveAuthTokenFailed = 24,
33 GettingTitleKeyFailed = 25,
34 GettingPSNAuthTokenFailed = 26,
35 GettingNintendoAuthTokenFailed = 27,
36 NetworkNotReady = 28,
37 DoNotRetry = 1000,
38 AccountBanned = 1000,
39 AccountDeleted = 1001,
40 AccountNotFound = 1002,
41 APIRequestsDisableForTitle = 1003,
42 InvalidContentType = 1004,
43 InvalidParams = 1005,
44 InvalidRequest = 1006,
45 InvalidTitleId = 1007,
46 NotAuthenticated = 1008,
47 NotAuthorized = 1009,
48 NotAuthorizedByTitle = 1010,
49 ProfileDoesNotExist = 1011,
50 TitleDeleted = 1012,
51 PlayerSecretAlreadyConfigured = 1013,
52 EmptyPlayFabIdentityId = 1014,
53 NotSignedInPsnIdentity = 1016,
54 NotSupportAnonymousAuth = 1017,
55 InvalidAPIEndpoint = 1021,
56 AlreadyLinkedPSN = 1022,
57 AlreadyLinkedMSA = 1023,
58 SignInAttemptedWhenIdentityNull = 1024,
59 LinkAttemptedWhenIdentityNull = 1025,
60 InvalidXUIDOrRestrictedAccount = 1026,
61 NotSignedInNintendoIdentity = 1027,
62 NotSignedInXblIdentity = 1028,
63 UnknownError = 2000,
64};
65
66}