LeviLamina
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Player.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5namespace Realms {
6
7struct Player {
8public:
9 // member variables
10 // NOLINTBEGIN
21 // NOLINTEND
22
23public:
24 // prevent constructor by default
25 Player& operator=(Player const&);
26 Player(Player const&);
27 Player();
28};
29
30} // namespace Realms
Definition Player.h:7
Definition Alias.h:14