LeviLamina
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ViewState.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5namespace OreUI {
6
7enum class ViewState : uchar {
8 Idle = 0,
9 Active = 1,
10 ActiveFirstMeaningfulPaintHappened = 2,
11 Leaving = 3,
12};
13
14}