3#include "mc/_HeaderOutputPredefine.h"
5namespace ArmorTrimTexturePath {
9MCNAPI ::std::string
const& ARMOR_ICON_LOCATION_ROOT();
12MCNAPI ::std::string
const& PALETTE_LOCATION_ROOT();
14MCNAPI ::std::string
const& TRIM_ICON_LOCATION_ROOT();
17MCNAPI ::std::string
const& TRIM_LOCATION_ROOT();
20MCNAPI ::std::string
const& TRIM_SUBSTR();