LeviLamina
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TextureState.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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namespace
bgfx::vk13 {
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struct
TextureState
{
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public
:
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// TextureState inner types define
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enum class
Usage :
int
{};
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};
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}
// namespace bgfx::vk13
bgfx::vk13::TextureState
Definition
TextureState.h:7
src-server
mc
external
bgfx
vk13
TextureState.h
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