LeviLamina
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FrameDebugData.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5namespace OreUI {
6
7struct FrameDebugData {
8public:
9 // FrameDebugData inner types declare
10 // clang-format off
11 struct DrawcallDebugData;
12 // clang-format on
13
14 // FrameDebugData inner types define
15 struct DrawcallDebugData {};
16};
17
18} // namespace OreUI
Definition FrameDebugData.h:15
Definition FrameDebugData.h:7