LeviLamina
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ActorPostAiStep.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/ecs/ViewT.h"
7#include "mc/deps/ecs/strict/Exclude.h"
8#include "mc/deps/ecs/strict/Include.h"
9
10// auto generated forward declare list
11// clang-format off
22// clang-format on
23
24namespace ActorPostAiStep {
25// functions
26// NOLINTBEGIN
27MCAPI void _tickEach(
28 ::ViewT<
29 ::StrictEntityContext,
30 ::Include<::InterpolateMovementNeededComponent>,
31 ::Exclude<::ActorRemovedFlagComponent>,
32 ::ActorOwnerComponent> commonView,
33 ::ViewT<::StrictEntityContext, ::Include<::EnderDragonFlagComponent>> const& enderDragons,
34 ::ViewT<::StrictEntityContext, ::Include<::HorseFlagComponent>> const& horses,
35 ::ViewT<::StrictEntityContext, ::Include<::ParrotFlagComponent>> const& parrots,
36 ::ViewT<::StrictEntityContext, ::Include<::SquidFlagComponent>> const& squids,
37 ::ViewT<::StrictEntityContext, ::Include<::WitherBossFlagComponent>, ::WitherBossPreAIStepResultComponent const>
38 withers
39);
40// NOLINTEND
41
42} // namespace ActorPostAiStep
Definition ActorOwnerComponent.h:10
Definition StrictEntityContext.h:8
Definition ActorRemovedFlagComponent.h:5
Definition EnderDragonFlagComponent.h:5
Definition HorseFlagComponent.h:5
Definition InterpolateMovementNeededComponent.h:5
Definition ParrotFlagComponent.h:5
Definition SquidFlagComponent.h:5
Definition WitherBossFlagComponent.h:5
Definition WitherBossPreAIStepResultComponent.h:8