3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/ecs/ViewT.h"
7#include "mc/deps/ecs/strict/Exclude.h"
8#include "mc/deps/ecs/strict/Include.h"
24namespace ActorPostAiStep {
29 ::StrictEntityContext,
30 ::Include<::InterpolateMovementNeededComponent>,
31 ::Exclude<::ActorRemovedFlagComponent>,
32 ::ActorOwnerComponent> commonView,
33 ::ViewT<::StrictEntityContext, ::Include<::EnderDragonFlagComponent>>
const& enderDragons,
34 ::ViewT<::StrictEntityContext, ::Include<::HorseFlagComponent>>
const& horses,
35 ::ViewT<::StrictEntityContext, ::Include<::ParrotFlagComponent>>
const& parrots,
36 ::ViewT<::StrictEntityContext, ::Include<::SquidFlagComponent>>
const& squids,
37 ::ViewT<::StrictEntityContext, ::Include<::WitherBossFlagComponent>, ::WitherBossPreAIStepResultComponent
const>
Definition ActorOwnerComponent.h:10
Definition StrictEntityContext.h:8
Definition ActorRemovedFlagComponent.h:5
Definition EnderDragonFlagComponent.h:5
Definition HorseFlagComponent.h:5
Definition InterpolateMovementNeededComponent.h:5
Definition ParrotFlagComponent.h:5
Definition SquidFlagComponent.h:5
Definition WitherBossFlagComponent.h:5
Definition WitherBossPreAIStepResultComponent.h:8