LeviLamina
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ScriptPressurePlatePushAfterEvent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/scripting/lifetime_registry/StrongTypedObjectHandle.h"
7#include "mc/scripting/modules/minecraft/events/ScriptBlockEvent.h"
8
9// auto generated forward declare list
10// clang-format off
11namespace ScriptModuleMinecraft { class ScriptActor; }
12namespace Scripting { struct ClassBinding; }
13// clang-format on
14
15namespace ScriptModuleMinecraft {
16
18public:
19 // member variables
20 // NOLINTBEGIN
21 ::ll::TypedStorage<4, 4, int> mPreviousRedstonePower;
22 ::ll::TypedStorage<4, 4, int> mRedstonePower;
23 ::ll::TypedStorage<8, 32, ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActor>> mSource;
24 // NOLINTEND
25
26public:
27 // static functions
28 // NOLINTBEGIN
29 MCAPI static ::Scripting::ClassBinding bind();
30 // NOLINTEND
31};
32
33} // namespace ScriptModuleMinecraft
Definition ScriptBlockEvent.h:17
Definition ScriptPressurePlatePushAfterEvent.h:17