LeviLamina
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PlatformDrawDistance.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5enum class PlatformDrawDistance : int {
6 NintendoSwitch = 12,
7 XboxOneBase = 16,
8 Playstation4 = 16,
9 Playstation4Pro = 18,
10 XboxOneX = 18,
11 Playstation4EmulatedOnPlaystation5 = 28,
12 ClientSideChunkGenMax = 28,
13 XboxOneEmulatedOnScarlett = 36,
14 Playstation5 = 36,
15 Desktop = 96,
16};