LeviLamina
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ActorContainerType.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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enum class
ActorContainerType :
int
{
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Armor = 0,
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Hand = 1,
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ContainerComponent
= 2,
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PlayerUI = 3,
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PlayerInventory
= 4,
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PlayerEnderChest = 5,
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Dynamic = 6,
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};
ContainerComponent
Definition
ContainerComponent.h:27
PlayerInventory
Definition
PlayerInventory.h:18
src
mc
world
inventory
ActorContainerType.h
Generated on Sat Apr 26 2025 05:56:10 for LeviLamina by
1.12.0