LeviLamina
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CrossbowEnchant.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/item/enchanting/Enchant.h"
7
8class CrossbowEnchant : public ::Enchant {
9public:
10 // virtual functions
11 // NOLINTBEGIN
12 virtual int getMinCost(int level) const /*override*/;
13
14 virtual int getMaxCost(int level) const /*override*/;
15
16 virtual int getMaxLevel() const /*override*/;
17
18 virtual bool isCompatibleWith(::Enchant::Type type) const /*override*/;
19
20 virtual bool _isValidEnchantmentTypeForCategory(::Enchant::Type type) const /*override*/;
21 // NOLINTEND
22
23public:
24 // static variables
25 // NOLINTBEGIN
26 MCAPI static ::std::vector<::Enchant::Type> const& VALID_ENCHANTMENTS();
27 // NOLINTEND
28
29public:
30 // virtual function thunks
31 // NOLINTBEGIN
32 MCAPI int $getMinCost(int level) const;
33
34 MCAPI int $getMaxCost(int level) const;
35
36 MCAPI int $getMaxLevel() const;
37
38 MCAPI bool $isCompatibleWith(::Enchant::Type type) const;
39
40 MCAPI bool $_isValidEnchantmentTypeForCategory(::Enchant::Type type) const;
41
42
43 // NOLINTEND
44
45public:
46 // vftables
47 // NOLINTBEGIN
48 MCAPI static void** $vftable();
49 // NOLINTEND
50};
Definition CrossbowEnchant.h:8