| $createContext(::gametest::BaseGameTestHelper &helper) const | ScriptModuleGameTest::BaseScriptGameTestFunction | |
| $ctor(::Scripting::WeakLifetimeScope scope, ::Scripting::Closure< ::Scripting::Future< void >(::Scripting::TypedObjectHandle<::ScriptModuleGameTest::ScriptGameTestHelper >)> functionHandle, ::std::string const &testName) | ScriptModuleGameTest::ScriptAsyncGameTestFunction | |
| ScriptModuleGameTest::BaseScriptGameTestFunction::$ctor(::Scripting::WeakLifetimeScope scope, ::std::string const &testName) | ScriptModuleGameTest::BaseScriptGameTestFunction | |
| gametest::BaseGameTestFunction::$ctor(::std::string batchName, ::std::string testName, ::std::string structureName, int maxTicks, int setupTicks, int padding, bool rotate, bool required, int requiredSuccesses, int attempts, ::std::vector<::std::string > tags) | gametest::BaseGameTestFunction | |
| $dtor() | gametest::BaseGameTestFunction | |
| $run(::gametest::BaseGameTestHelper &, ::gametest::IGameTestFunctionContext &fnContext) const | ScriptModuleGameTest::ScriptAsyncGameTestFunction | |
| $vftable() | ScriptModuleGameTest::ScriptAsyncGameTestFunction | static |
| BaseGameTestFunction(BaseGameTestFunction const &) (defined in gametest::BaseGameTestFunction) | gametest::BaseGameTestFunction | |
| BaseGameTestFunction() (defined in gametest::BaseGameTestFunction) | gametest::BaseGameTestFunction | |
| BaseGameTestFunction(::std::string batchName, ::std::string testName, ::std::string structureName, int maxTicks, int setupTicks, int padding, bool rotate, bool required, int requiredSuccesses, int attempts, ::std::vector<::std::string > tags) | gametest::BaseGameTestFunction | |
| BaseScriptGameTestFunction(BaseScriptGameTestFunction const &) (defined in ScriptModuleGameTest::BaseScriptGameTestFunction) | ScriptModuleGameTest::BaseScriptGameTestFunction | |
| BaseScriptGameTestFunction() (defined in ScriptModuleGameTest::BaseScriptGameTestFunction) | ScriptModuleGameTest::BaseScriptGameTestFunction | |
| BaseScriptGameTestFunction(::Scripting::WeakLifetimeScope scope, ::std::string const &testName) | ScriptModuleGameTest::BaseScriptGameTestFunction | |
| createContext(::gametest::BaseGameTestHelper &helper) const (defined in ScriptModuleGameTest::BaseScriptGameTestFunction) | ScriptModuleGameTest::BaseScriptGameTestFunction | virtual |
| hasTag(::std::string const &tag) const | gametest::BaseGameTestFunction | |
| mUnk3ffdca (defined in gametest::BaseGameTestFunction) | gametest::BaseGameTestFunction | |
| mUnk42288f (defined in gametest::BaseGameTestFunction) | gametest::BaseGameTestFunction | |
| mUnk511710 (defined in gametest::BaseGameTestFunction) | gametest::BaseGameTestFunction | |
| mUnk5533a3 (defined in gametest::BaseGameTestFunction) | gametest::BaseGameTestFunction | |
| mUnk8b439f (defined in gametest::BaseGameTestFunction) | gametest::BaseGameTestFunction | |
| mUnka1ced5 (defined in gametest::BaseGameTestFunction) | gametest::BaseGameTestFunction | |
| mUnkb17bec (defined in gametest::BaseGameTestFunction) | gametest::BaseGameTestFunction | |
| mUnkbaa30c (defined in ScriptModuleGameTest::ScriptAsyncGameTestFunction) | ScriptModuleGameTest::ScriptAsyncGameTestFunction | |
| mUnkc38784 (defined in gametest::BaseGameTestFunction) | gametest::BaseGameTestFunction | |
| mUnkd60431 (defined in gametest::BaseGameTestFunction) | gametest::BaseGameTestFunction | |
| mUnkd88a72 (defined in gametest::BaseGameTestFunction) | gametest::BaseGameTestFunction | |
| mUnke32198 (defined in ScriptModuleGameTest::BaseScriptGameTestFunction) | ScriptModuleGameTest::BaseScriptGameTestFunction | |
| mUnkedce45 (defined in gametest::BaseGameTestFunction) | gametest::BaseGameTestFunction | |
| mUnkede228 (defined in gametest::BaseGameTestFunction) | gametest::BaseGameTestFunction | |
| mUnkf34e45 (defined in gametest::BaseGameTestFunction) | gametest::BaseGameTestFunction | |
| operator=(ScriptAsyncGameTestFunction const &) (defined in ScriptModuleGameTest::ScriptAsyncGameTestFunction) | ScriptModuleGameTest::ScriptAsyncGameTestFunction | |
| operator=(BaseScriptGameTestFunction const &) (defined in ScriptModuleGameTest::BaseScriptGameTestFunction) | ScriptModuleGameTest::BaseScriptGameTestFunction | |
| operator=(BaseGameTestFunction const &) (defined in gametest::BaseGameTestFunction) | gametest::BaseGameTestFunction | |
| run(::gametest::BaseGameTestHelper &, ::gametest::IGameTestFunctionContext &fnContext) const (defined in ScriptModuleGameTest::ScriptAsyncGameTestFunction) | ScriptModuleGameTest::ScriptAsyncGameTestFunction | virtual |
| ScriptAsyncGameTestFunction(ScriptAsyncGameTestFunction const &) (defined in ScriptModuleGameTest::ScriptAsyncGameTestFunction) | ScriptModuleGameTest::ScriptAsyncGameTestFunction | |
| ScriptAsyncGameTestFunction() (defined in ScriptModuleGameTest::ScriptAsyncGameTestFunction) | ScriptModuleGameTest::ScriptAsyncGameTestFunction | |
| ScriptAsyncGameTestFunction(::Scripting::WeakLifetimeScope scope, ::Scripting::Closure< ::Scripting::Future< void >(::Scripting::TypedObjectHandle<::ScriptModuleGameTest::ScriptGameTestHelper >)> functionHandle, ::std::string const &testName) | ScriptModuleGameTest::ScriptAsyncGameTestFunction | |
| ~BaseGameTestFunction() (defined in gametest::BaseGameTestFunction) | gametest::BaseGameTestFunction | virtual |
| ~BaseScriptGameTestFunction()=default (defined in ScriptModuleGameTest::BaseScriptGameTestFunction) | ScriptModuleGameTest::BaseScriptGameTestFunction | virtual |
| ~ScriptAsyncGameTestFunction()=default (defined in ScriptModuleGameTest::ScriptAsyncGameTestFunction) | ScriptModuleGameTest::ScriptAsyncGameTestFunction | virtual |