LeviLamina
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CelebrateHuntDefinition.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/util/FloatRange.h"
7#include "mc/util/json_util/JsonSchemaObjectNode.h"
8#include "mc/world/actor/ActorFilterGroup.h"
9
10// auto generated forward declare list
11// clang-format off
12namespace JsonUtil { class EmptyClass; }
13// clang-format on
14
16public:
17 // member variables
18 // NOLINTBEGIN
19 ::ll::TypedStorage<1, 1, bool> mBroadcast;
20 ::ll::TypedStorage<4, 4, float> mRadius;
21 ::ll::TypedStorage<4, 4, int> mDuration;
22 ::ll::TypedStorage<8, 64, ::ActorFilterGroup> mCelebrationTargets;
23 ::ll::TypedStorage<8, 32, ::std::string> mCelebrateSound;
24 ::ll::TypedStorage<4, 8, ::FloatRange> mSoundInterval;
25 // NOLINTEND
26
27public:
28 // static functions
29 // NOLINTBEGIN
30 MCAPI static void buildSchema(
32 );
33 // NOLINTEND
34};
Definition CelebrateHuntDefinition.h:15
Definition EmptyClass.h:7
Definition JsonSchemaObjectNode.h:8