LeviLamina
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IActorAdapter.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated forward declare list
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// clang-format off
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class
StrictEntityContext
;
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// clang-format on
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namespace
VanillaSystems {
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class
IActorAdapter
{
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public
:
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// virtual functions
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// NOLINTBEGIN
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virtual
~IActorAdapter
() =
default
;
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virtual
void
dropHangingActor(
::StrictEntityContext
const
&) = 0;
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// NOLINTEND
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public
:
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// virtual function thunks
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// NOLINTBEGIN
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// NOLINTEND
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};
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}
// namespace VanillaSystems
StrictEntityContext
Definition
StrictEntityContext.h:8
VanillaSystems::IActorAdapter
Definition
IActorAdapter.h:12
src
mc
deps
vanilla_systems
IActorAdapter.h
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for LeviLamina by
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