LeviLamina
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GameEventPair.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core/string/HashedString.h"
7
8// auto generated forward declare list
9// clang-format off
10class GameEvent;
11// clang-format on
12
14public:
15 // member variables
16 // NOLINTBEGIN
17 ::ll::TypedStorage<8, 48, ::HashedString const> mHashedName;
18 ::ll::TypedStorage<8, 8, ::GameEvent const&> mGameEvent;
19 // NOLINTEND
20
21public:
22 // prevent constructor by default
23 GameEventPair& operator=(GameEventPair const&);
26
27public:
28 // member functions
29 // NOLINTBEGIN
31 // NOLINTEND
32
33public:
34 // destructor thunk
35 // NOLINTBEGIN
36 MCNAPI void $dtor();
37 // NOLINTEND
38};
Definition GameEvent.h:8
Definition GameEventPair.h:13
MCAPI void $dtor()
MCAPI ~GameEventPair()