3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/client/gui/oreui/routing/IEntryPoint.h"
7#include "mc/client/gui/oreui/routing/RouteFlags.h"
8#include "mc/deps/core/utility/NonOwnerPointer.h"
16namespace Realms {
struct RealmId; }
19namespace OreUI::EntryPoints {
25 ::ll::TypedStorage<8, 64, ::std::function<::std::shared_ptr<::Realms::RealmsList>()>> mGetRealmsList;
35 virtual bool shouldAddToConfiguration() const ;
37 virtual
void addToMatcher(
38 ::OreUI::RouteMatcher& routeMatcher,
39 ::SceneFactory& sceneFactory,
40 ::Bedrock::NotNullNonOwnerPtr<::ISceneStack> const& sceneStack
47 MCAPI explicit RealmsSlotScreen(::std::function<::std::shared_ptr<::Realms::RealmsList>()> getRealmsList);
53 MCAPI static ::std::optional<::Realms::RealmId> _parsePath(::std::
string const& path);
59 MCAPI static ::std::add_lvalue_reference_t<
char const[]> BASE_SCREEN_ID();
61 MCAPI static ::OreUI::EntryPoints::RouteFlags const& FLAGS();
63 MCAPI static ::std::add_lvalue_reference_t<
char const[]> ROUTE();
69 MCAPI
void* $ctor(::std::function<::std::shared_ptr<::Realms::RealmsList>()> getRealmsList);
75 MCFOLD
bool $shouldAddToConfiguration() const;
77 MCAPI
void $addToMatcher(
78 ::OreUI::RouteMatcher& routeMatcher,
79 ::SceneFactory& sceneFactory,
80 ::Bedrock::NotNullNonOwnerPtr<::ISceneStack> const& sceneStack
Definition ISceneStack.h:5
Definition RealmsSlotScreen.h:7
static MCAPI void ** $vftable()
Definition RouteMatcher.h:7
Definition RealmsList.h:7
Definition SceneFactory.h:5