3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/client/gui/oreui/routing/IEntryPoint.h"
7#include "mc/deps/core/utility/NonOwnerPointer.h"
15namespace Realms {
struct RealmId; }
18namespace OreUI::EntryPoints {
24 ::ll::TypedStorage<8, 64, ::std::function<::std::shared_ptr<::Realms::RealmsList>()>> mGetRealmsList;
30 virtual bool shouldAddToConfiguration() const ;
32 virtual
void addToMatcher(
33 ::OreUI::RouteMatcher& routeMatcher,
34 ::SceneFactory& sceneFactory,
35 ::Bedrock::NotNullNonOwnerPtr<::ISceneStack> const& sceneStack
38 virtual ~RealmsSlotScreen() = default;
44 MCAPI static ::std::optional<::Realms::RealmId> _parsePath(::std::
string const& path);
50 MCAPI static ::std::add_lvalue_reference_t<
char const[]> BASE_SCREEN_ID();
52 MCAPI static ::std::add_lvalue_reference_t<
char const[]> ROUTE();
58 MCFOLD
bool $shouldAddToConfiguration() const;
60 MCAPI
void $addToMatcher(
61 ::OreUI::RouteMatcher& routeMatcher,
62 ::SceneFactory& sceneFactory,
63 ::Bedrock::NotNullNonOwnerPtr<::ISceneStack> const& sceneStack
Definition ISceneStack.h:5
Definition RealmsSlotScreen.h:7
static MCAPI void ** $vftable()
Definition RouteMatcher.h:7
Definition RealmsList.h:7
Definition SceneFactory.h:5