LeviLamina
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TextureState.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5struct TextureState {
6public:
7 // member variables
8 // NOLINTBEGIN
9 ::ll::UntypedStorage<8, 32> mUnk25d33c;
10 ::ll::UntypedStorage<1, 1> mUnk108030;
11 // NOLINTEND
12
13public:
14 // prevent constructor by default
15 TextureState& operator=(TextureState const&);
16 TextureState(TextureState const&);
17 TextureState();
18
19public:
20 // member functions
21 // NOLINTBEGIN
22 MCNAPI ~TextureState();
23 // NOLINTEND
24
25public:
26 // destructor thunk
27 // NOLINTBEGIN
28 MCNAPI void $dtor();
29 // NOLINTEND
30};
Definition TextureState.h:5
MCAPI void $dtor()
MCAPI ~TextureState()