LeviLamina
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ScriptPlayerLeaveAfterEvent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated forward declare list
6// clang-format off
7namespace ScriptModuleMinecraft { struct ScriptPlayerLeaveAfterEventIntermediateData; }
8namespace Scripting { class WeakLifetimeScope; }
9namespace Scripting { struct ClassBinding; }
10// clang-format on
11
12namespace ScriptModuleMinecraft {
13
14struct ScriptPlayerLeaveAfterEvent {
15public:
16 // ScriptPlayerLeaveAfterEvent inner types define
18
19public:
20 // member variables
21 // NOLINTBEGIN
22 ::ll::TypedStorage<8, 32, ::std::string> mPlayerName;
23 ::ll::TypedStorage<8, 32, ::std::string> mPlayerId;
24 // NOLINTEND
25
26public:
27 // prevent constructor by default
28 ScriptPlayerLeaveAfterEvent& operator=(ScriptPlayerLeaveAfterEvent const&);
29 ScriptPlayerLeaveAfterEvent();
30
31public:
32 // member functions
33 // NOLINTBEGIN
34 MCAPI ScriptPlayerLeaveAfterEvent(::ScriptModuleMinecraft::ScriptPlayerLeaveAfterEvent const&);
35
36 MCAPI ScriptPlayerLeaveAfterEvent(
37 ::std::shared_ptr<::ScriptModuleMinecraft::ScriptPlayerLeaveAfterEventIntermediateData> const& eventData,
39 );
40
41 MCFOLD ::ScriptModuleMinecraft::ScriptPlayerLeaveAfterEvent&
43 // NOLINTEND
44
45public:
46 // static functions
47 // NOLINTBEGIN
48 MCAPI static ::Scripting::ClassBinding bind();
49
50 MCAPI static ::Scripting::ClassBinding bindV010();
51 // NOLINTEND
52
53public:
54 // constructor thunks
55 // NOLINTBEGIN
57
58 MCAPI void* $ctor(
59 ::std::shared_ptr<::ScriptModuleMinecraft::ScriptPlayerLeaveAfterEventIntermediateData> const& eventData,
61 );
62 // NOLINTEND
63};
64
65} // namespace ScriptModuleMinecraft
Definition WeakLifetimeScope.h:14
Definition ScriptPlayerLeaveAfterEventIntermediateData.h:12
Definition ScriptPlayerLeaveAfterEvent.h:14
Definition ClassBinding.h:19