12 virtual int RecordedDataIsAvailable(
void const*, uint64, uint64, uint64, uint, uint,
int, uint,
bool, uint&) = 0;
16 RecordedDataIsAvailable(
void const*, uint64, uint64, uint64, uint, uint,
int, uint,
bool, uint&, ::std::optional<int64>);
19 virtual int NeedMorePlayData(uint64, uint64, uint64, uint,
void*, uint64&, int64*, int64*) = 0;
22 virtual void PullRenderData(
int,
int, uint64, uint64,
void*, int64*, int64*) = 0;