LeviLamina
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Axis.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5namespace Editor {
6
7enum class Axis : int {
8 // bitfield representation
9 X = 1 << 0,
10 Y = 1 << 1,
11 Z = 1 << 2,
12};
13
14}