3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/core/math/Color.h"
11namespace mce {
class Mesh; }
18 ::ll::TypedStorage<8, 16, ::std::shared_ptr<::std::vector<::mce::Mesh>>> mCloudMeshes;
19 ::ll::TypedStorage<8, 8, ::mce::MaterialPtr const*> mCloudMaterial;
20 ::ll::TypedStorage<4, 16, ::mce::Color> mCloudColor;
21 ::ll::TypedStorage<4, 12, ::glm::vec3> mCloudDiff;
22 ::ll::TypedStorage<4, 4, float> mYTranslation;
23 ::ll::TypedStorage<1, 1, bool> mIsFancy;
24 ::ll::TypedStorage<4, 4, int> mMeshSize;
25 ::ll::TypedStorage<4, 4, int> mGridSize;
31 MCAPI ~CloudRenderObject();
Definition MaterialPtr.h:15
Definition CloudRenderObject.h:5