3#include "mc/_HeaderOutputPredefine.h"
7enum class MemoryCategory : uchar {
9 InvalidSizeUnknown = 1,
14 BlockTickingQueues = 6,
30 LevelChunkGenThreadLocal = 22,
32 MaterialDragonCompiledDefinition = 24,
33 MaterialDragonMaterial = 25,
34 MaterialDragonResource = 26,
35 MaterialDragonUniformMap = 27,
36 MaterialRenderMaterial = 28,
37 MaterialRenderMaterialGroup = 29,
38 MaterialVariationManager = 30,
42 RenderChunkIndexBuffer = 34,
43 RenderChunkVertexBuffer = 35,
47 SubChunkBiomeData = 39,
48 SubChunkBlockData = 40,
49 SubChunkLightData = 41,
57 ScriptingRuntime = 49,
58 ScriptingContext = 50,
59 ScriptingContextBindingsMc = 51,
60 ScriptingContextBindingsGt = 52,
61 ScriptingContextRun = 53,
62 MemoryCategoryCount = 54,
Definition DBStorage.h:40
Definition LevelChunk.h:74
Definition WorldGenerator.h:30