3#include "mc/_HeaderOutputPredefine.h"
7enum class MemoryCategory : uchar {
9 InvalidSizeUnknown = 1,
14 BlockTickingQueues = 6,
29 JsonUIControlFactoryJson = 21,
30 JsonUIControlTree = 22,
31 JsonUIControlTreeControlElement = 23,
32 JsonUIControlTreePopulateDataBinding = 24,
33 JsonUIControlTreePopulateFocus = 25,
34 JsonUIControlTreePopulateLayout = 26,
35 JsonUIControlTreePopulateOther = 27,
36 JsonUIControlTreePopulateSprite = 28,
37 JsonUIControlTreePopulateText = 29,
38 JsonUIControlTreePopulateTTS = 30,
39 JsonUIControlTreeVisibility = 31,
42 JsonUILayoutManager = 34,
43 JsonUILayoutManagerRemoveDependencies = 35,
44 JsonUILayoutManagerInitVariable = 36,
50 LevelChunkGenThreadLocal = 42,
53 MaterialDragonCompiledDefinition = 45,
54 MaterialDragonMaterial = 46,
55 MaterialDragonResource = 47,
56 MaterialDragonUniformMap = 48,
57 MaterialRenderMaterial = 49,
58 MaterialRenderMaterialGroup = 50,
59 MaterialVariationManager = 51,
65 RenderChunkIndexBuffer = 57,
66 RenderChunkVertexBuffer = 58,
68 RenderingLibrary = 60,
71 SubChunkBiomeData = 63,
72 SubChunkBlockData = 64,
73 SubChunkLightData = 65,
81 ScriptingRuntime = 73,
82 ScriptingContext = 74,
83 ScriptingContextBindingsMc = 75,
84 ScriptingContextBindingsGt = 76,
85 ScriptingContextRun = 77,
86 MemoryCategoryCount = 78,
Definition CircuitSystem.h:15
Definition DBStorage.h:40
Definition LevelChunk.h:78
Definition WorldGenerator.h:31