LeviLamina
Loading...
Searching...
No Matches
Spline3d.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
// auto generated inclusion list
6
#include "mc/deps/minecraft_camera/camera_spline_utils/SplineType.h"
7
8
namespace
CameraSplineUtils {
9
10
struct
Spline3d
{
11
public
:
12
// virtual functions
13
// NOLINTBEGIN
14
virtual
~Spline3d
() =
default
;
15
16
virtual ::glm::vec3 eval(
float
)
const
= 0;
17
18
virtual ::CameraSplineUtils::SplineType getType()
const
= 0;
19
// NOLINTEND
20
21
public
:
22
// virtual function thunks
23
// NOLINTBEGIN
24
25
// NOLINTEND
26
};
27
28
}
// namespace CameraSplineUtils
CameraSplineUtils::Spline3d
Definition
Spline3d.h:10
src
mc
deps
minecraft_camera
camera_spline_utils
Spline3d.h
Generated on
for LeviLamina by
1.16.1