LeviLamina
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Spline3d.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/deps/minecraft_camera/camera_spline_utils/SplineType.h"
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namespace
CameraSplineUtils {
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struct
Spline3d
{
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public
:
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// virtual functions
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// NOLINTBEGIN
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// vIndex: 0
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virtual
~Spline3d
() =
default
;
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// vIndex: 1
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virtual ::glm::vec3 eval(
float
)
const
= 0;
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// vIndex: 2
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virtual ::CameraSplineUtils::SplineType getType()
const
= 0;
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// NOLINTEND
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public
:
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// virtual function thunks
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// NOLINTBEGIN
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// NOLINTEND
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};
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}
// namespace CameraSplineUtils
CameraSplineUtils::Spline3d
Definition
Spline3d.h:10
src-server
mc
deps
minecraft_camera
camera_spline_utils
Spline3d.h
Generated on Tue Nov 25 2025 04:00:45 for LeviLamina by
1.12.0