LeviLamina
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ParticleSystem::ComponentAccessParticleEmitter Member List

This is the complete list of members for ParticleSystem::ComponentAccessParticleEmitter, including all inherited members.

$dtor() (defined in ParticleSystem::ComponentAccessParticleEmitter)ParticleSystem::ComponentAccessParticleEmitter
$getEmissionAccumulator() (defined in ParticleSystem::ComponentAccessParticleEmitter)ParticleSystem::ComponentAccessParticleEmitter
$getEmitRate() const (defined in ParticleSystem::ComponentAccessParticleEmitter)ParticleSystem::ComponentAccessParticleEmitter
$setEmitRate(float emitRate) (defined in ParticleSystem::ComponentAccessParticleEmitter)ParticleSystem::ComponentAccessParticleEmitter
$vftable()ParticleSystem::ParticleEmitterstatic
blockAtPositionIsInList(::BlockPos const &blockPos)=0 (defined in ParticleSystem::ComponentAccessParticleEmitter)ParticleSystem::ComponentAccessParticleEmitterpure virtual
blockListInitialized()=0 (defined in ParticleSystem::ComponentAccessParticleEmitter)ParticleSystem::ComponentAccessParticleEmitterpure virtual
emitParticleManually(::Vec3 const &particlePosition, ::Vec3 const &velocityAdd, float const scaleMult)=0 (defined in ParticleSystem::ParticleEmitter)ParticleSystem::ParticleEmitterpure virtual
expirationRequested() const =0 (defined in ParticleSystem::ParticleEmitter)ParticleSystem::ParticleEmitterpure virtual
expire()=0 (defined in ParticleSystem::ParticleEmitter)ParticleSystem::ParticleEmitterpure virtual
extractForRendering(::ParticleRenderData &particleRenderData, float a)=0 (defined in ParticleSystem::ParticleEmitter)ParticleSystem::ParticleEmitterpure virtual
fireEvent(::HashedString const &eventName, ::Vec3 const &position, ::Vec3 const &velocity)=0 (defined in ParticleSystem::ComponentAccessParticleEmitter)ParticleSystem::ComponentAccessParticleEmitterpure virtual
fireEvent(::HashedString const &eventName, ::Matrix const &transform, ::Vec3 const &velocity)=0 (defined in ParticleSystem::ComponentAccessParticleEmitter)ParticleSystem::ComponentAccessParticleEmitterpure virtual
frameUpdate(::ClientFrameUpdateContext &clientFrameUpdateContext)=0 (defined in ParticleSystem::ParticleEmitter)ParticleSystem::ParticleEmitterpure virtual
getAABB() const =0 (defined in ParticleSystem::ParticleEmitter)ParticleSystem::ParticleEmitterpure virtual
getActorBindInfo() const =0 (defined in ParticleSystem::ParticleEmitter)ParticleSystem::ParticleEmitterpure virtual
getAreParticlesFromActorButWorldRelative() const =0 (defined in ParticleSystem::ComponentAccessParticleEmitter)ParticleSystem::ComponentAccessParticleEmitterpure virtual
getBrightestNeighbor(::BlockPos const &blockPosition, ::ParticleSystem::CommonParticle const &particle) const =0 (defined in ParticleSystem::ComponentAccessParticleEmitter)ParticleSystem::ComponentAccessParticleEmitterpure virtual
getBrightnessPairAtBlock(::BlockPos const &blockPosition) const =0 (defined in ParticleSystem::ComponentAccessParticleEmitter)ParticleSystem::ComponentAccessParticleEmitterpure virtual
getBrightnessPairForParticle(::ParticleSystem::CommonParticle const &particle) const =0 (defined in ParticleSystem::ComponentAccessParticleEmitter)ParticleSystem::ComponentAccessParticleEmitterpure virtual
getCollisionAabbList()=0 (defined in ParticleSystem::ComponentAccessParticleEmitter)ParticleSystem::ComponentAccessParticleEmitterpure virtual
getCollisionShapesForBlockPosition(::BlockPos const &blockPosition)=0 (defined in ParticleSystem::ComponentAccessParticleEmitter)ParticleSystem::ComponentAccessParticleEmitterpure virtual
getCollisionSweepList()=0 (defined in ParticleSystem::ComponentAccessParticleEmitter)ParticleSystem::ComponentAccessParticleEmitterpure virtual
getEffectEmitterCount() const =0 (defined in ParticleSystem::ParticleEmitter)ParticleSystem::ParticleEmitterpure virtual
getEffectName() const =0 (defined in ParticleSystem::ParticleEmitter)ParticleSystem::ParticleEmitterpure virtual
getEffectParticleCount() const =0 (defined in ParticleSystem::ParticleEmitter)ParticleSystem::ParticleEmitterpure virtual
getEmissionAccumulator() (defined in ParticleSystem::ComponentAccessParticleEmitter)ParticleSystem::ComponentAccessParticleEmittervirtual
getEmitRate() const (defined in ParticleSystem::ComponentAccessParticleEmitter)ParticleSystem::ComponentAccessParticleEmittervirtual
getGameplayLightForParticle(::ParticleSystem::CommonParticle const &particle) const =0 (defined in ParticleSystem::ComponentAccessParticleEmitter)ParticleSystem::ComponentAccessParticleEmitterpure virtual
getMaxNumParticles() const =0 (defined in ParticleSystem::ComponentAccessParticleEmitter)ParticleSystem::ComponentAccessParticleEmitterpure virtual
getNumParticles() const =0 (defined in ParticleSystem::ComponentAccessParticleEmitter)ParticleSystem::ComponentAccessParticleEmitterpure virtual
getNumParticlesEmitted() const =0 (defined in ParticleSystem::ComponentAccessParticleEmitter)ParticleSystem::ComponentAccessParticleEmitterpure virtual
getParticleCount() const =0 (defined in ParticleSystem::ParticleEmitter)ParticleSystem::ParticleEmitterpure virtual
getParticleWorldPositionAndVelocity(::ParticleSystem::CommonParticle &particle, ::Vec3 &particleWorldPosition, ::Vec3 &particleWorldVelocity)=0 (defined in ParticleSystem::ComponentAccessParticleEmitter)ParticleSystem::ComponentAccessParticleEmitterpure virtual
getPosition() const =0 (defined in ParticleSystem::ComponentAccessParticleEmitter)ParticleSystem::ComponentAccessParticleEmitterpure virtual
getTotalEmitterCount() const =0 (defined in ParticleSystem::ParticleEmitter)ParticleSystem::ParticleEmitterpure virtual
getTotalParticleCount() const =0 (defined in ParticleSystem::ParticleEmitter)ParticleSystem::ParticleEmitterpure virtual
getTransform() const =0 (defined in ParticleSystem::ComponentAccessParticleEmitter)ParticleSystem::ComponentAccessParticleEmitterpure virtual
getUseActorPosition() const =0 (defined in ParticleSystem::ComponentAccessParticleEmitter)ParticleSystem::ComponentAccessParticleEmitterpure virtual
getUseActorRotation() const =0 (defined in ParticleSystem::ComponentAccessParticleEmitter)ParticleSystem::ComponentAccessParticleEmitterpure virtual
getVisibilityAtBlock(::BlockPos const &blockPosition) const =0 (defined in ParticleSystem::ComponentAccessParticleEmitter)ParticleSystem::ComponentAccessParticleEmitterpure virtual
getWorldPosition() const =0 (defined in ParticleSystem::ComponentAccessParticleEmitter)ParticleSystem::ComponentAccessParticleEmitterpure virtual
getWorldVelocity() const =0 (defined in ParticleSystem::ComponentAccessParticleEmitter)ParticleSystem::ComponentAccessParticleEmitterpure virtual
hasExpired() const =0 (defined in ParticleSystem::ParticleEmitter)ParticleSystem::ParticleEmitterpure virtual
initializeBlockList(::buffer_span<::std::string > blockList)=0 (defined in ParticleSystem::ComponentAccessParticleEmitter)ParticleSystem::ComponentAccessParticleEmitterpure virtual
isManualEmitter() const =0 (defined in ParticleSystem::ParticleEmitter)ParticleSystem::ParticleEmitterpure virtual
isValid() const =0 (defined in ParticleSystem::ParticleEmitter)ParticleSystem::ParticleEmitterpure virtual
mCurrentEmitRate (defined in ParticleSystem::ComponentAccessParticleEmitter)ParticleSystem::ComponentAccessParticleEmitter
mEmissionAccumulator (defined in ParticleSystem::ComponentAccessParticleEmitter)ParticleSystem::ComponentAccessParticleEmitter
mEmitterLifetimeCounter() (defined in ParticleSystem::ParticleEmitter)ParticleSystem::ParticleEmitterstatic
mEmitterRateCounter() (defined in ParticleSystem::ParticleEmitter)ParticleSystem::ParticleEmitterstatic
mParticleAppearanceCounter() (defined in ParticleSystem::ParticleEmitter)ParticleSystem::ParticleEmitterstatic
mParticleEmitterTickCount() (defined in ParticleSystem::ParticleEmitter)ParticleSystem::ParticleEmitterstatic
mParticleLifetimeCounter() (defined in ParticleSystem::ParticleEmitter)ParticleSystem::ParticleEmitterstatic
mParticleMotionCounter() (defined in ParticleSystem::ParticleEmitter)ParticleSystem::ParticleEmitterstatic
onBlockChanged(::BlockPos const &blockPosition)=0 (defined in ParticleSystem::ParticleEmitter)ParticleSystem::ParticleEmitterpure virtual
runInitializationScript(::ExpressionNode const &initializationScript)=0 (defined in ParticleSystem::ParticleEmitter)ParticleSystem::ParticleEmitterpure virtual
setActorBindInfo(::Dimension *dimension, ::ActorUniqueID actorId, ::HashedString const &locator, ::Vec3 const &offset)=0 (defined in ParticleSystem::ParticleEmitter)ParticleSystem::ParticleEmitterpure virtual
setActorBindInfo(::WeakEntityRef actorRef, ::HashedString const &locator, ::Vec3 const &offset)=0 (defined in ParticleSystem::ParticleEmitter)ParticleSystem::ParticleEmitterpure virtual
setActorBindInfo(::Actor *actor, ::HashedString const &locator, ::Vec3 const &offset)=0 (defined in ParticleSystem::ParticleEmitter)ParticleSystem::ParticleEmitterpure virtual
setActorFrameOfReference(bool useActorPosition, bool useActorRotation, bool useEmitterVelocity)=0 (defined in ParticleSystem::ComponentAccessParticleEmitter)ParticleSystem::ComponentAccessParticleEmitterpure virtual
setEmissionDuration(float activeTime)=0 (defined in ParticleSystem::ComponentAccessParticleEmitter)ParticleSystem::ComponentAccessParticleEmitterpure virtual
setEmitRate(float emitRate) (defined in ParticleSystem::ComponentAccessParticleEmitter)ParticleSystem::ComponentAccessParticleEmittervirtual
setEnableRender(bool enable)=0 (defined in ParticleSystem::ParticleEmitter)ParticleSystem::ParticleEmitterpure virtual
setEnableUpdate(bool enable)=0 (defined in ParticleSystem::ParticleEmitter)ParticleSystem::ParticleEmitterpure virtual
setFacing(::HashedString const &facing)=0 (defined in ParticleSystem::ComponentAccessParticleEmitter)ParticleSystem::ComponentAccessParticleEmitterpure virtual
setManualParticleEmission(bool manualParticleEmission)=0 (defined in ParticleSystem::ParticleEmitter)ParticleSystem::ParticleEmitterpure virtual
setMaxNumParticles(uint64 num)=0 (defined in ParticleSystem::ComponentAccessParticleEmitter)ParticleSystem::ComponentAccessParticleEmitterpure virtual
setSleepDuration(float sleepTime)=0 (defined in ParticleSystem::ComponentAccessParticleEmitter)ParticleSystem::ComponentAccessParticleEmitterpure virtual
tick(::std::chrono::nanoseconds const &dtIn, float const a)=0 (defined in ParticleSystem::ParticleEmitter)ParticleSystem::ParticleEmitterpure virtual
~ComponentAccessParticleEmitter() (defined in ParticleSystem::ComponentAccessParticleEmitter)ParticleSystem::ComponentAccessParticleEmittervirtual
~ParticleEmitter()=default (defined in ParticleSystem::ParticleEmitter)ParticleSystem::ParticleEmittervirtual