LeviLamina
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ActorDamageCause.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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namespace
SharedTypes::Legacy {
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enum class
ActorDamageCause :
int
{
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None = -1,
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Override = 0,
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Contact = 1,
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EntityAttack = 2,
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Projectile = 3,
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Suffocation = 4,
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Fall = 5,
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Fire = 6,
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FireTick = 7,
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Lava = 8,
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Drowning = 9,
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BlockExplosion = 10,
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EntityExplosion = 11,
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Void = 12,
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SelfDestruct = 13,
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Magic = 14,
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Wither = 15,
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Starve = 16,
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Anvil = 17,
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Thorns = 18,
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FallingBlock = 19,
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Piston = 20,
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FlyIntoWall = 21,
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Magma = 22,
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Fireworks = 23,
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Lightning = 24,
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Charging = 25,
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Temperature = 26,
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Freezing = 27,
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Stalactite = 28,
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Stalagmite = 29,
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RamAttack = 30,
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SonicBoom = 31,
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Campfire = 32,
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SoulCampfire = 33,
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MaceSmash = 34,
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All = 35,
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};
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}
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// clang-format off
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template
<>
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MCAPI ::ll::type_id_ref Bedrock::typeid_storage_impl<class CommandRegistry, ::SharedTypes::Legacy::ActorDamageCause>();
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// clang-format on
src
mc
deps
shared_types
legacy
actor
ActorDamageCause.h
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