LeviLamina
Loading...
Searching...
No Matches
PlayerDimensionChangeBeforeEvent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core/math/Vec3.h"
7#include "mc/deps/core/utility/AutomaticID.h"
8#include "mc/deps/game_refs/WeakRef.h"
9
10// auto generated forward declare list
11// clang-format off
12class Dimension;
13class EntityContext;
14// clang-format on
15
17public:
18 // member variables
19 // NOLINTBEGIN
20 ::ll::TypedStorage<8, 24, ::WeakRef<::EntityContext>> mPlayer;
21 ::ll::TypedStorage<4, 4, ::DimensionType> mFromDimension;
22 ::ll::TypedStorage<4, 12, ::Vec3> mFromLocation;
23 ::ll::TypedStorage<4, 4, ::DimensionType> mToDimension;
24 ::ll::TypedStorage<4, 12, ::Vec3> mToLocation;
25 // NOLINTEND
26
27public:
28 // member functions
29 // NOLINTBEGIN
31 // NOLINTEND
32
33public:
34 // destructor thunk
35 // NOLINTBEGIN
36 MCNAPI void $dtor();
37 // NOLINTEND
38};
Definition Dimension.h:83
Definition EntityContext.h:16
Definition PlayerDimensionChangeBeforeEvent.h:16