3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/shared_types/legacy/item/EquipmentSlot.h"
12namespace Util {
struct ActorReplacementParams; }
13namespace Util {
struct ContainerReplacementParams; }
14namespace Util {
struct ReplacementResults; }
26 ::gsl::span<::ItemStack const> itemSpan,
27 ::SharedTypes::Legacy::EquipmentSlot slotType,
34 int sizeForSlotIdCheck,
35 ::std::optional<int> consecutiveSlotFillCount,
36 ::std::optional<int> sizeForCountCheck
41 MCNAPI static ::Util::ReplacementResults
Definition ItemStack.h:25
Definition ItemReplacementCommandUtil.h:19
static MCAPI void _replaceArmorSlots(::Util::ReplacementResults &replacementResults, ::Actor &entity, ::gsl::span<::ItemStack const > itemSpan, ::SharedTypes::Legacy::EquipmentSlot slotType, int count)
static MCAPI ::Util::ReplacementResults replaceContainerSlotsOrError(::Util::ContainerReplacementParams &containerParams)
static MCAPI ::Util::ReplacementResults replaceActorSlotsOrError(::Util::ActorReplacementParams &actorParams)
static MCAPI bool _slotBoundsValid(::Util::ReplacementResults &replacementResults, int slotId, int sizeForSlotIdCheck, ::std::optional< int > consecutiveSlotFillCount, ::std::optional< int > sizeForCountCheck)
Definition ActorReplacementParams.h:10
Definition ContainerReplacementParams.h:10
Definition ReplacementResults.h:7