LeviLamina
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SpawnAoECloudSubcomponent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/entity/components_json_legacy/OnHitSubcomponent.h"
7
8// auto generated forward declare list
9// clang-format off
10class Actor;
12namespace Json { class Value; }
13// clang-format on
14
16public:
17 // member variables
18 // NOLINTBEGIN
27 // NOLINTEND
28
29public:
30 // prevent constructor by default
34
35public:
36 // virtual functions
37 // NOLINTBEGIN
38 // vIndex: 0
39 virtual ~SpawnAoECloudSubcomponent() /*override*/ = default;
40
41 // vIndex: 1
42 virtual void readfromJSON(::Json::Value& component) /*override*/;
43
44 // vIndex: 2
45 virtual void writetoJSON(::Json::Value& component) const /*override*/;
46
47 // vIndex: 3
48 virtual void doOnHitEffect(::Actor& owner, ::ProjectileComponent&) /*override*/;
49
50 // vIndex: 4
51 virtual char const* getName() /*override*/;
52 // NOLINTEND
53
54public:
55 // destructor thunk
56 // NOLINTBEGIN
57
58 // NOLINTEND
59
60public:
61 // virtual function thunks
62 // NOLINTBEGIN
63 MCAPI void $readfromJSON(::Json::Value& component);
64
65 MCAPI void $writetoJSON(::Json::Value& component) const;
66
67 MCAPI void $doOnHitEffect(::Actor& owner, ::ProjectileComponent&);
68
69 MCAPI char const* $getName();
70 // NOLINTEND
71
72public:
73 // vftables
74 // NOLINTBEGIN
75 MCAPI static void** $vftable();
76 // NOLINTEND
77};
Definition Actor.h:104
Definition Value.h:16
Definition OnHitSubcomponent.h:12
Definition ProjectileComponent.h:30
Definition SpawnAoECloudSubcomponent.h:15
Definition Alias.h:14